News straight to you, before they reach video form! All the facts and all the analysis, as soon as they're ready.
Once more, the headlines and social media outcry is clear - How are Ubisoft daring to charge $130 for a video game? For an open world Ubisoft game of all things? We dive in and explain - things aren't as simple as they seem.
Steam has been seemingly banned in one country, and is being investigated in another for anti-competitive practices - because when every major publisher starts talking about the need to port games to PC to survive, that means that the biggest PC gaming platform needs a little more scrutiny.
“EA CEO says they're interested in putting ads in their video games” is the viral message from the weekend - one that confirms everything you already knew was terrible about Electronic Arts and their leadership. But we've looked at the Transcripts and we're not so sure.
Blizzard have given up with Diablo 4 Season 4. They’ve decided to drop all pretence and speak directly to the audience of players that already owned the game.
After a weekend of chaos, 331,431 negative steam reviews and 170+ territories losing the ability to buy Helldivers 2 - Sony have finally blinked. But how did things go this badly in the first place? The answer is simple. Playstation has no idea what they’re doing when it comes to the PC audience.
Helldivers 2 is suffering a review bombing and a tide of ill sentiment as players revolt at a new account requirement - that isn't actually that new.
Manor Lords is a hell of a success story - so let’s dive into how one of the biggest games of the year so far is a historically authentic take on central european regional conflict and crop rotation.
A $250 PvE mode is just the tip of the iceberg with Tarkov’s latest community outrage as players rail against Pay to Win mechanics, broken promises and a developer that seems truly out of touch with community expectations.
With a dedicated vision that’s resonating with audiences and a flurry of post launch updates, in just a week No Rest for the Wicked has already started turning things around from a messy launch.
Management frame the breakup as a glorious next step towards an idelological goal - but the fall of the Embracer Group as a result of their own hubristic desires is an object lesson for other publishers that the growth model they followed has no good end.
Refunds for those who bought DLC, a community council with content creators and more delays for paid DLC - Colossal Order are fully admitting the plan for Cities Skylines II has failed so far.
Once again, a new season of Overwatch has launched and we need to talk about how Overwatch’s need to alter systems in the middle of their live game to try and meet their players expectations has given rise to yet more problems.